CORNY TITLE IS CORNY.
after a week or more of slaving over this, i produced... uh... this.
OTP FEELS YAYYY :'D
this is also a gift for a very special someone on twitter. <333
it's about time i finished some art for my OTP.
but...
VAATI. HE'S ALL... NO.
uh anyways.
enjoy?
gallery:





-Originality: pretty good, I like the idea of Vaati x Zelda, I guess it's like a Vaatis fantasy. so emotional
-Technique: is good, but I think you should get better at the edges, again... I think it could be improved by adding some shadows to different parts of the drawing (below the Zelda's belt for example, and on the hair below the Vaati's chin) you can add some reflections and lights to the parts that are made of metal to make it look a little more realistic, it would be good to change the folds on Zelda's clothing, I think there are too many in the pink blouse.
the hair looks good, but it could look better at the end, looks like you've abruptly deleted it at the end ,(hair is always hard to draw :/)
-Impact: good ! The draw looks really nice, but It could look better if you improve the things I mentioned before, I really like the pose and I love how you drew the characters, a more realistic style (not toon style like the game), the background looks awesome
sorry if I write something wrong, my english isnt good XP
Originality. i like the triforce border thing. i honestly think its very original but not so differnt and bold to bother the picture which i think is pretty cool. i like the idea but i think your presentation could have been a tad better by cleaning weird cut offs or doing wrinkles in the clothes a bit different.
Technique: i like the layout and your idea but i think im having trouble getting over the obvious clothing ideas and odd cutoffs. im not sure what program you used but i suggest trying differnt things wth it to get the results ik you probably see or getting a new one. i think you have potential its just i think i find faded lines better than sharp ones.
Impact: It actually struck me (from afar) it has nice colours, porportions arent too harshly out of line and the detail you triedto put in is striking as well. just keep at it and try working at your program
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